ScreenSite Data: Production Studies Syllabi

ScreenSite collected over 500 links to media-related syllabi. In our move from WordPress to a simple HTML Website in 2019, we have preserved all these data. We may occasionally add to them as ScreenSite moves forward, but we are not actively collecting new listings anymore.

Nonetheless, corrections and additions may be submitted via an online form.

The list below contains Production Studies syllabi links. For syllabi in other categories, please follow the links below.

Apologies in advance: The data may have gotten a bit dirty in the transition from WordPress to HTML.

66 Production Studies Syllabi

Sorted alphabetically.

Acting III- Film Acting and Auditioning

Instructor Francine Segal, Loyola University New Orleans. (last updated: 12 Apr 2011)

Advanced Film Production

Rich Underwood, San Diego State University (last updated: 23 Oct 2018)

Advanced Media Production

Elliot Gaines, Wright State University (last updated: 8 Nov 2018)

Advanced Projects in the Visual Arts: Personal Narrative

MIT. This advanced video class serves goes into greater depth on the topics covered in Introduction to Video. It also will explore the nature and function of narrative in cinema and video through exercises and screenings . (last updated: 20 Jan 2015)

An Introduction to Documentary Studies

Gerald Zahavi, State University of New York at Albany (last updated: 11 Oct 2018)

Art and Craft of Radio

Kelly Fogarty, Tulane University (last updated: 11 Oct 2018)

Audio Production

Michael Huntsberger, University of Oregon (last updated: 11 Oct 2018)

Audio Production

(last updated: 8 Nov 2018)

Composing with Computers I (Electronic Music Composition)

Course Description

This class explores sound and what can be done with it. Sources are recorded from students' surroundings - sampled and electronically generated (both analog and digital). Assignments include composing with the sampled sounds, feedback, and noise, using digital signal processing (DSP), convolution, algorithms, and simple mixing. The class focuses on sonic and compositional aspects rather than technology, math, or acoustics, though these are examined in varying detail. Students complete weekly composition and listening assignments; material for the latter is drawn from sound art, experimental electronica, conventional and non-conventional classical electronic works, popular music, and previous students' compositions. (last updated: 27 Sep 2016)

Computational Camera and Photography

Course Description

A computational camera attempts to digitally capture the essence of visual information by exploiting the synergistic combination of task-specific optics, illumination, sensors and processing. In this course we will study this emerging multi-disciplinary field at the intersection of signal processing, applied optics, computer graphics and vision, electronics, art, and online sharing through social networks. If novel cameras can be designed to sample light in radically new ways, then rich and useful forms of visual information may be recorded — beyond those present in traditional photographs. Furthermore, if computational process can be made aware of these novel imaging models, them the scene can be analyzed in higher dimensions and novel aesthetic renderings of the visual information can be synthesized. We will discuss and play with thermal cameras, multi-spectral cameras, high-speed, and 3D range-sensing cameras and camera arrays. We will learn about opportunities in scientific and medical imaging, mobile-phone based photography, camera for HCI and sensors mimicking animal eyes. We will learn about the complete camera pipeline. In several hands-on projects we will build physical imaging prototypes and understand how each stage of the imaging process can be manipulated. (last updated: 9 Oct 2016)

Computer Applications for Media Production

Tarrant Community College District (last updated: 8 Nov 2018)

Computer Imagemaking

Jennifer Proctor, Grand Valley State University (last updated: 8 Nov 2018)

Documentary Film & Video

Towson University (last updated: 23 Oct 2018)

Documentary Photography and Photojournalism: Still Images of a World in Motion

Course Description

In this course, you will be exposed to the work of many great documentary photographers and photojournalists, as well as to writing about the documentary tradition. Further, throughout the term, you will hone your photographic skills and 'eye,' and you will work on a photo documentary project of your own, attempting to reduce a tiny area of the moving world to a set of still images that convey what the viewer needs to know about what you saw—without hearing the sounds, smelling the odors, experiencing what was happening outside the viewfinder, and without seeing the motion. (last updated: 28 Sep 2016)

Documentary Storytelling for Radio and Podcasts

New York University (last updated: 3 Oct 2018)

Documentary Storytelling for Radio and Podcasts

Audrey Quinn, New York University (last updated: 11 Oct 2018)

Documenting Science through Video and New Media

Course wherein tudents engage in digital video production as well as social and media analysis of science documentaries. (last updated: 20 Jan 2015)

Dramatic Screenwriting

Julia Lesage, University of Oregon (last updated: 28 Sep 2018)

DV Lab: Documenting Science Through Video and New Media

Course Description

This course is an introductory exploration of documentary film theory and production, focusing on documentaries about science, engineering, and related fields. Students engage in digital video production as well as social and media analysis of science documentaries. Readings are drawn from social studies of science as well as from documentary film theory. The courses uses documentary video making as a tool to explore the worlds of science and engineering, as well as a tool for thinking analytically about media itself and the social worlds in which science is embedded. The course includes a hands-on lab component devoted to digital video production, in addition to classroom lectures and in-class film screenings. (last updated: 27 Sep 2016)

Environmental Film Making

Instructors Jim Jabara and Jim Detjen. "This course is intended to help students learn basic skills in Environmental Filmmaking. Students will develop their analytical skills through watching films and engaging in discussions of contemporary issues in electronic media as they relate to bringing an environmental story to the screen. Students will learn strategies for finding an environmental story suitable for video production and in researching, writing and developing it. They will also learn some basic techniques in the use of camera, lighting, sound and editing equipment. Students will work in four teams of three students each and each team will create a short video (three to five minutes) on an environmental topic suitable for broadcast." (last updated: 26 May 2012)

History of Media and Technology

Course Description

History of Media and Technology addresses the mutually influential histories of communications media and technological development, focusing on the shift from analog to digital cultures that began mid-century and continues to the present. The approach the series takes to the study of media and technology is a multifaceted one that includes theoretical and philosophical works, histories canonical and minority, literature and art, as well as hands-on production issues toward the advancement of student projects and research papers. The topic for this term is Eternal War. (last updated: 30 Sep 2016)

History of Media and Technology: Sound, the Minority Report -- Radical Music of the Past 100 Years

Course Description

This course looks at the history of avant-garde and electronic music from the early twentieth century to the present. The class is organized as a theory and production seminar for which students may either produce audio/multimedia projects or a research paper. It engages music scholarship, cultural criticism, studio production, and multi-media development, such as recent software, sound design for film and games, and sound installation. Sound as a media tool for communication and sound as a form of artistic expression are subjects under discussion. The artists' work reviewed in the course includes selections from audio innovators such as the Italian Futurists, Edgard Varèse, John Cage, King Tubby, Brian Eno, Steve Reich, Afrika Bambaataa, Kraftwerk, Merzbow, Aphex Twin, Rza, Björk, and others. (last updated: 30 Sep 2016)

Interrogative Design Workshop

Course Description

"Parrhesia" was an Athenian right to frank and open speaking, the right that, like the First Amendment, demands a "fearless speaker" who must challenge political powers with criticism and unsolicited advice. Can designer and artist respond today to such a democratic call and demand? Is it possible to do so despite the (increasing) restrictions imposed on our liberties today? Can the designer or public artist operate as a proactive "parrhesiatic" agent and contribute to the protection, development and dissemination of "fearless speaking" in Public Space? (last updated: 30 Sep 2016)

Intro to Video Production

John Goheen, Loyola University Chicago (last updated: 8 Nov 2018)

Introduction to Film Production

Terry Linehan, University of North Carolina Wilmington (last updated: 3 Oct 2018)

Introduction to Media Production

H.D. Motyl, Southern Illinois University (last updated: 8 Nov 2018)

Introduction to Video

Class serves as introduction to video recording and editing. (last updated: 20 Jan 2015)

Introduction to Video

Course Description

This class serves as an introduction to video recording and editing, presenting video as a tool of personal apprehension and expression, with an emphasis on self-exploration, performance, social critique, and the organization of raw experience into aesthetic form (narrative, abstract, documentary, essay). Students are required to complete a variety of assignments to learn the basics of video capture and editing, culminating in a final assignment that has to do with personal storytelling. (last updated: 23 Sep 2016)

Lighting Aesthetics and Design for Cinema Television

Doug Miller, Regent University (last updated: 23 Oct 2018)

Media and Methods: Seeing and Expression

Course Description

In this course students create digital visual images and analyze designs from historical and theoretical perspectives with an emphasis on art and design, examining visual experience in broad terms, and from the perspectives of both creators and viewers. The course addresses key topics such as: image making as a cognitive and perceptual practice, the production of visual significance and meaning, and the role of technology in creating and understanding digitally produced images. Students will be given design problems growing out of their reading and present solutions using technologies such as the Adobe Creative Suite and/or similar applications. (last updated: 30 Sep 2016)

Media and Methods: Sound

Course Description

This course explores the ways in which humans experience the realm of sound and how perceptions and technologies of sound emerge from cultural, economic, and historical worlds. It examines how environmental, linguistic, and musical sounds are construed cross-culturally. It describes the rise of telephony, architectural acoustics, sound recording, and the globalized travel of these technologies. Students address questions of ownership, property, authorship, and copyright in the age of digital file sharing. There is a particular focus on how the sound/noise boundary is imagined, created and modeled across diverse sociocultural and scientific contexts. Auditory examples will be provided. Instruction and practice in written and oral communication provided. At MIT, this course is limited to 20 students. (last updated: 30 Sep 2016)

Media in Transition

Course Description

This course centers on historical eras in which the form and function of media technologies were radically transformed. It includes consideration of the "Gutenberg Revolution," the rise of modern mass media, and the "digital revolution," among other case studies of media transformation and cultural change. Readings are in cultural and social history and historiographic method. (last updated: 30 Sep 2016)

Media Industries

A grad course on Media Industries; Alisa Perren, Department of Communication, Georgia State University.. From the Website: How do the contemporary media industries work? How did they develop in this fashion? How can an analysis of the “business of entertainment” enable a greater understanding of contemporary media aesthetics and culture? In other words, why does it matter that News. Corp. owns Harper Collins publishing, Twentieth Century Fox, Fox News, the FOX network,, the New York Post and many, many other entities around the world? Three main objectives will guide us throughout the semester: First, we will trace the development – and increasing interrelatedness – of the media industries from the early twentieth century to the present. We will consider the ways in which regulatory and technological shifts, as well as growing impulses toward globalization, have intersected with industrial changes. Second, we will look at the range of theoretical and critical approaches which have been taken toward the media industries. In the process, we will read several “case studies” that provide examples of each of these theoretical approaches. Third, we will explore the emerging field of “media industry studies.” This field, which incorporates work in film, media, communications and cultural studies, argues for the importance of integrating analysis of media structures with consideration of cultural and textual matters. This course will prove useful not only to media studies students but also to filmmakers and screenwriters interested in understanding how and why certain media products do (and do not) get produced and distributed. Although our readings will focus most heavily on the film and television industries, students are encouraged to explore such areas as video games, music, comic books, publishing, and radio in their final projects. (last updated: 2 Sep 2013)

Media Production for the Metropolitan Community

(last updated: 8 Nov 2018)

Media Production II

Jennifer Proctor, Grand Valley State University (last updated: 8 Nov 2018)

Media Production Modes

Jennifer Proctor, Grand Valley State University (last updated: 8 Nov 2018)

Media, Education, and the Marketplace

Course Highlights

This course features a complete set of video lectures. The lectures include talks by a variety of educators and visionaries addressing the course themes.

Course Description

How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and prominent guest speakers will explore a broad range of issues on new media and learning - technical, social, and business. Concrete examples of use of media will be presented as case studies. One major theme, though not the only one, is that today's youth, influenced by video games and other emerging interactive media forms, are acquiring a fundamentally different attitude towards media. Media is, for them, not something to be consumed, but also to be created. This has broad consequences for how we design media, how the young are taught in schools, and how mass media markets will need to adjust. (last updated: 30 Sep 2016)

Music and Technology (Contemporary History and Aesthetics)

Course Description

This course is an investigation into the history and aesthetics of music and technology as deployed in experimental and popular musics from the 19th century to the present. Through original research, creative hands-on projects, readings, and lectures, the following topics will be explored. The history of radio, audio recording, and the recording studio, as well as the development of musique concrète and early electronic instruments. The creation and extension of musical interfaces by composers such as Harry Partch, John Cage, Conlon Nancarrow, and others. The exploration of electromagnetic technologies in pickups, and the development of dub, hip-hop, and turntablism. The history and application of the analog synthesizer, from the Moog modular to the Roland TR-808. The history of computer music, including music synthesis and representation languages. Contemporary practices in circuit bending, live electronics, and electro-acoustic music, as well as issues in copyright and intellectual property, will also be examined. No prerequisites. (last updated: 27 Sep 2016)

Music and Technology: Algorithmic and Generative Music

Course Description

This course examines the history, techniques, and aesthetics of mechanical and computer-aided approaches to algorithmic music composition and generative music systems. Through creative hands-on projects, readings, listening assignments, and lectures, students will explore a variety of historical and contemporary approaches. Diverse tools and systems will be employed, including applications in Python, MIDI, Csound, SuperCollider, and Pure Data. (last updated: 27 Sep 2016)

Music and Technology: Recording Techniques and Audio Production

Course Description

This course covers foundations, practices, and creative techniques in audio recording and music production, including microphone selection and placement, mixing, mastering, signal processing, automation, and digital audio workstations. (last updated: 27 Sep 2016)

Music Since 1960

Course Description

This course begins with the premise that the 1960s mark a great dividing point in the history of 20th century Western musical culture, and explores the ways in which various social and artistic concerns of composers, performers, and listeners have evolved since that decade. It focuses on works by classical composers from around the world. Topics include the impact of rock, as it developed during the 1960s - 70s; the concurrent emergence of post serial, neotonal, minimalist, and new age styles; the globalization of Western musical traditions; the impact of new technologies; and the significance of music video, video games, and other versions of multimedia. The course interweaves discussion of these topics with close study of seminal musical works, evenly distributed across the four decades since 1960; works by MIT composers are included. (last updated: 27 Sep 2016)

Nonfiction Video Production

Jennifer Proctor, University of Iowa (last updated: 8 Nov 2018)

Numeric Photography

Course Highlights

This class from 1998 was one of the first classes taught under the auspices of the Aesthetics and Computation Group at the MIT Media Lab, and deals with the very early stages of interactive computer graphics and their combination with the visual arts.

Course Description

The aim of the students from the Numeric Photography class at the MIT Media Laboratory was to present an exhibition of digital artworks which blend photography and computation, in the context of scene capture, image play, and interaction. Equipped with low end digital cameras, students created weekly software projects to explore aesthetic issues in signal processing and interaction design. The results are more than a hundred Java® applets, many of which are interactive, that suggest new avenues for image play on the computer. These weekly exercises led to the final product, an exhibition of the student work. (last updated: 9 Oct 2016)

Numeric Photography

John Maeda, MIT (last updated: 11 Oct 2018)

Podcasting, Radio and Sound Production

Elliot Majerczyk, University of Virginia (last updated: 4 Oct 2018)

Podcasting: Digital Storytelling

Matt Cunningham and Jill Geisler, Loyola University Chicago (last updated: 23 Oct 2018)

Production accounting for film, television, and digital media

Cultural Human Resources Council (Canada). "Production Accounting 101 is a resource package for purchase by trainers who want to offer workshops or in depth courses on production accounting in the film and television industry. These resources can be directed to accountants wanting to get into the film and television industry; and to those already in the industry who want to get to the heart of it through accounting." (last updated: 26 May 2012)

Radio Broadcasting and Digital Audio Production

Mickey Goldenberg, University of Colorado (last updated: 4 Oct 2018)

Radio Programming and Production

Chuck Tarver, University of Delaware (last updated: 3 Oct 2018)


Central Texas College. From the Website: "This course covers the duties and responsibilities of the announcer, including, but not limited to, operations of technical production equipment, interpreting commercial copy, newscasting, interviewing and vocal development. Special emphasis will be given to voice, diction, and pronunciation. Practical experience will be offered through the use of a television or radio station." (last updated: 27 Sep 2018)

Readings and Practicum in Aural History and Historical Audio Documentary Production

Gerald Zahavi, State University of New York at Albany (last updated: 3 Oct 2018)

Relational Machines

Course Description

This course examines the issues, principles, and challenges toward building relational machines through a combination of studio-style design and critique along with lecture, lively discussion of course readings, and assignments. Insights from social psychology, human-computer interaction, and design will be examined, as well as how these ideas are manifest in a broad range of applications for software agents and robots. (last updated: 30 Sep 2016)

Research Topics in Architecture: Citizen-Centered Design of Open Governance Systems

Course Description

In this seminar, students will design and perfect a digital environment to house the activities of large-scale organizations of people making bottom-up decisions, such as with citizen-government affairs, voting corporate shareholders or voting members of global non-profits and labor unions. A working Open Source prototype created last semester will be used as the starting point, featuring collaborative filtering and electronic agent technology pioneered at the Media Lab. This course focuses on development of online spaces as part of an interdependent human environment, including physical architectures, mapped work processes and social/political dimensions. A cross-disciplinary approach will be taken; students with background in architecture, urban planning, law, cognition, business, digital media and computer science are encouraged to participate. No prior technical knowledge is necessary, though a rudimentary understanding of web page creation is helpful. (last updated: 30 Sep 2016)

Science Writing and New Media

Course Description

This course introduces writing, graphics, meetings, oral presentation, collaboration, and design as tools for product development. The communication instruction is embedded in design projects that require students to work in teams to conceive, design, prototype and evaluate energy related products. The communication instruction focuses on the communication tasks that are integral to this design process, ranging, across design notebooks, email communications, informal oral presentations, meeting etiquette, literature searches, white papers reports, and formal presentations. In addition to the assignments specific to product development, a few assignments, especially reading and reflection, will address the cultural situation of engineers and engineering in the world at large. (last updated: 28 Sep 2016)

Screenwriting: Long Form

Jennifer Proctor, University of Iowa (last updated: 8 Nov 2018)

Software Defined Radio

Yu-Dong Yao, Stevens Institute of Technology (last updated: 11 Oct 2018)

Special Topics: New Textiles

Course Description

This project-based course will explore the future of textiles, focusing particularly on blending rich crafting traditions with new technologies. Topics will include textile-based electronics, textile fabrication, algorithmic pattern design, and composites. We will experiment with a wide range of fibers, yarns, and fabrics including traditional materials like wool and cotton as well as metal fibers and yarns, fusible plastics, papers, and resins. We will also explore techniques like felting, laser cutting, CNC knitting, digital printing, and CNC embroidery. Students will complete weekly hands-on assignments and a final project. (last updated: 9 Oct 2016)

Television and Engineering

UNIVERSITY OF MADRAS. (last updated: 26 May 2012)

Television Engineering

Professor Aurel Vlaicu, Universitatea Tehnica din Cluj-Napoca(Romania). (last updated: 26 May 2012)

The Art of Moviemaking

University of North Dakota (last updated: 23 Oct 2018)

The Documentary Body: Advanced Media Production

Vicky Funari, Haverford College (last updated: 8 Nov 2018)

Video Field & Post Production

Jim Krause, Indiana University (last updated: 8 Nov 2018)

Videogame Theory and Analysis

Course Description

This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their cultural, educational, and social functions in contemporary settings. By playing, analyzing, and reading and writing about videogames, we will examine debates surrounding how they function within socially situated contexts in order to better understand games' influence on and reflections of society. Readings will include contemporary videogame theory and the completion of a contemporary commercial videogame chosen in consultation with the instructor. (last updated: 30 Sep 2016)

Videogame Theory and Analysis

Course Description

This course is an introduction to the interdisciplinary study of commercial videogames as texts, examining their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while examining debates surrounding how games function within socially situated contexts. Readings include contemporary game theory (Gee, Squire, Steinkuehler, Jenkins, Klopfer, Zimmerman and Salen, Juul, Bartle, Taylor, Aarseth) and the completion of a contemporary commercial videogame chosen in consultation with the instructor. (last updated: 9 Oct 2016)

Workshop I

Course Description

This course fulfills the first half of the Comparative Media Studies workshop sequence requirement for entering graduate students. The workshop sequence provides an opportunity for a creative, hands-on project development experience and emphasizes intellectual growth as well as the acquisition of technical skills. The course is designed to provide practical, hands-on experience to complement students' theoretical studies. (last updated: 30 Sep 2016)

Writing Across the Media

Antonio Lopez, John Cabot University (last updated: 11 Oct 2018)


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Jeremy Butler

Professor Emeritus of Television and Film Studies
The University of Alabama
Teaching media studies.